Eligibility & Team Composition

Eligibility Criteria

  • Robo clubs, schools, or individuals may submit nominations.
  • Participants must be between 8 and 16 years of age.

Team Rules

  • A team may consist of maximum 4 members and minimum 2 members.
  • Each team must designate a team captain for communication with organizers.

Robot Specifications

Dimensions

Max 30 × 30 × 20 cm

Weight

Up to 6 kg

Type

Wired or wireless

Voltage

Max 12V DC

Movement

Must move in all directions

Track Specifications

  • Dimensions: The arena will be approximately 14 ft x 12 ft.
  • Lane Width: Each lane will be approximately 36 cm wide.
  • Surface Conditions: The surface may feature unevenness and obstacles designed to slow down the robots.
  • Predefined Obstacles: The competition may include various obstacles such as:
  • Bridges
  • Speed breakers
  • Marble pits
  • Slippery paths
  • Curved ramps
  • Seesaws


Rules and Regulations

  • Start and Restart

    • Starting Point: All robots must begin from a designated starting point, with placement confirmed by the referee.
    • Robot Adjustment: If a robot loses track, becomes stuck, or stops functioning, the operator may check the robot and restart it from the previous Checkpoint. Any time spent on adjusting the robot will be included in the total match time.
    • Interference Claims: If a team claims that their robot has been affected by another team’s robot in any way, that claim will not be considered, and the match will proceed as scheduled.

  • Run Time

    The run timer will start when the front edge of the robot crosses the starting line and will stop when the front edge of the robot crosses the finish line.

  • Qualifying Round

    Multiple qualifying rounds may be held, depending on the number of teams participating. In each round, a minimum of one team will qualify for the next round based on who reaches the finish line in the shortest time.

  • Final Round

    Elimination rounds in the qualifying phase will continue until only two teams remain. The final round will be contested between these two teams, and the winner will be determined based on their performance in the final round.



Points Table

  • Hurdles: Each hurdle is worth 10 points.
  • Special Hurdle: Completing a special hurdle with 5 tasks earns 5 points plus 25 additional points (5 tasks x 5 points each), for a total of 30 points.
  • Penalties:
  • Hand Touch: -2 points for each occurrence.
  • Out of Track: -1 point for each occurrence.
  • Skipping Hurdles: -5 points for each skipped hurdle.
  • Bot Failure: -2 points plus time taken to repair.
  • Chances: Teams will have 3 chances. The first chance will not yield points, and from the remaining two, the best score will be counted.
  • Unfair Means: Any unfair actions will result in disqualification.
  • Remote Frequencies: In the case of wireless bots, if the remote-control frequencies interfere with the opponent’s, the team will be disqualified. Therefore, ensure that your control frequencies are unique.
  • Final Round Scoring: In the final round, teams that reach the finish line in the shortest time will receive the highest points.
  • Tiebreaker: If there is a tie, one additional chance will be given. If there is still a tie, the result will be decided by a toss.
  • Winner Determination: The winner will be the team with the highest points combined with the shortest time to reach the endpoint.

Frequently asked

 Questions

  • What are the rules for team composition?

    Each team can be composed of maximum number of 4 players and minimum 2 players.

  • What is the size limit for robots?

    The robot must measure 30 cm x 30 cm x 20 cm.



  • What are the typical dimensions of the track?

    The arena will be 14 ft x 12 ft with Lane Width 36 cm wide.

  • Can the robots be controlled remotely, or do they have to be autonomous?

    Yes, Bots can be controlled wirelessly or wired but need to be controlled manually.

  • What is the power source limit for the robot?

    The weight of the robot must not exceed 6 kg.

  • Can the robot touch or gets out of track or damage the obstacles?

    Contact with obstacles is usually allowed but damaging them or leaving the designated track could result in penalties or disqualification.



  • What is the duration of a match?

    There is no restrictions on time, but less time may lead you to win the battle.

  • Can the robot jump or fly over obstacles?

    Typically, robots are required to manoeuvre around or through obstacles and jumping or flying over obstacles may result in penalties or may lead to disqualification.

What all is included in the Competition Kit